A common question we get: 'Did you get good press coverage from your recent travels?'
Well yeah, we guess so? We sure talked to a lot of press, camera crews and radio. But unless you have your own inhouse communication department, or a working memory (we have neither) it's a little hard keeping track.
So we asked google. A quick search brought up a surprising amount of articles, of which these are the most relevant.
Takethis.org says:
'I’m completely into the idea of VR. Being transported into games that surround me, and exploring fictional worlds from the inside? Awesome. Having to smush a headset over my glasses and roll the dice to see whether I’ll be anxious, nauseous, or just plain disoriented by the time I get out? Well, that’s less great. But DEEP sounds like a game I’d risk it for.'Wareable.com crowns use 'Best use of wearable tech'
Digitaltrends.com calls us 'one of the high profile installations at this years exhibition.'
Check out the complete articles below:
http://www.themarysue.com/deep-vr/
http://www.takethis.org/2016/05/deep-is-a-vr-game-that-wants-you-to-relax-and-breathe-while-you-explore-an-undersea-world/
https://www.wareable.com/vr/tribeca-film-festival-2016-best-vr-films-and-games
http://extendedplay.thecivilians.org/the-bridge-between-virtual-reality-and-theater-tribeca-film-festivals-storyscapes-42116/
http://www.psfk.com/2016/04/how-vr-creators-are-pushing-the-medium-to-the-next-level.html
http://chelseanow.com/2016/04/tribeca-film-fest-ventures-into-virtual-reality/
http://www.digitaltrends.com/movies/tribeca-film-festival-virtual-reality/
http://www.medicaldaily.com/virtual-reality-not-just-entertainment-anymore-how-it-will-improve-health-care-380440
Neat huh?